
<!--
// Set up the image files to be used.
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.
// Rememeber to increment the theImages[x] index!

theImages[0] = 'images/babeotw1.gif';
theImages[1] = 'images/babeotw2.gif';
theImages[2] = 'images/babeotw3.jpg';
theImages[3] = 'images/babeotw4.jpg';
theImages[4] = 'images/babeotw5.jpg';
theImages[5] = 'images/babeotw6.jpg';
theImages[6] = 'images/babeotw7.jpg';
theImages[7] = 'images/babeotw8.jpg';
theImages[8] = 'images/babeotw9.jpg';
theImages[9] = 'images/babeotw10.jpg';
theImages[10] = 'images/babeotw11.jpg';
theImages[11] = 'images/babeotw12.jpg';
theImages[12] = 'images/babeotw13.jpg';
theImages[13] = 'images/babeotw14.jpg';
theImages[14] = 'images/babeotw15.jpg';

// ======================================
// do not change anything below this line
// ======================================

var j = 0
var p = theImages.length;

var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image()
   preBuffer[i].src = theImages[i]
}

var whichImage = Math.round(Math.random()*(p-1));
function showImage(){
document.write('<img src="../'+theImages[whichImage]+'">');
}

//-->
